Whilst software I give away on this site usually has praise (Aerofoil being a good example, LocateMe for its educational value, Optimizer for having been a best seller when it was sold) I've recently come across (my first piece!) some criticism of Gesture Magic. Bear in mind Gesture Magic was stated on here (due to time constraints) to be released with a limited feature set because it was better than sitting on my machine not getting used or not getting improved by third party developers, so I did expect some criticism.
What irks me is that the criticism was not constructive, it was left on a third party site and no feedback left for me here.
Even if the user cannot program, lack of simple etiquette to provide some useful feedback of the software on this site shows the lack of understanding of the open source process and how developers rely on feedback to improve the product. This is the cost of the product. You pay Microsoft with money, for open source for whom people who give their own time writing software for others, it's good practice to provide help or feedback. It's all about community, sharing and importantly goodwill.
To summarise my feedback on this issue, based on the intentional simplistic design of Gesture Magic, once I've finished the Nintendo DS game I'm working on, I intend to
- Improve accessor/modifier keys on Gesture Magic (find some other way to start the gesture drawing)
- Improve application starting (add start in directory option)
- Provide integrated default functions, such as minimise/maximise window, close Window, and search.
- Better help support
- Fix or improve some of the issues raised by users.
At least the user said Gesture Magic makes your desktop look like a video game, which was an intention all along :)
Showing posts with label source code. Show all posts
Showing posts with label source code. Show all posts
Thursday, June 05, 2008
Sunday, April 20, 2008
Gesture Magic Source Code Release
Sorry for the delay... I started writing a Nintendo DS game and forgot I was releasing the Gesture Magic C# source!
Gesture Magic 1.0 Source
Gesture Magic 1.0 Installer
And the obligatory "what the hell is it?" video (NOTE BETA VERSION VIDEO):
Gesture Magic 1.0 Source
Gesture Magic 1.0 Installer
And the obligatory "what the hell is it?" video (NOTE BETA VERSION VIDEO):
Labels:
c#,
free,
freeware,
gesture,
gpl,
recognition,
software,
source code
Thursday, April 03, 2008
Gesture Magic 1.0 Released

Download Gesture Magic free here!
Minimum Requirements: 1GHz CPU, 8MB 3D Graphics card, Windows 2000
Recommended Requirements: 1.5GHz CPU, 64MB NVidia Geforce FX or ATI equivalent, Windows XP (Windows Vista compatible)
Updated: GPL source can be downloaded here
Monday, January 28, 2008
Aerofoil 1.4.2 & Gesture Magic Preview 2
Having said I wouldn't do any more Aerofoil updates I did another- but I won't be taking this project any further because in my mind version 1.4.1 was as simple and elegant as I could get it.
New features added in 1.4.2:
- Added an optional configuration file to set default values, including showing messages, showing the hibernate option etc.
- Added double click icon event handler
- Upgraded the Visual Studio Project to Visual Studio 2008.
On the downside because of the the user definable config the size just went up 3k (10%), not that 32K vs 29.5K is really going to break the bank!
Usual places for the C# source code or just the download
Finally.... this is what is taking up my project time.....
New features added in 1.4.2:
- Added an optional configuration file to set default values, including showing messages, showing the hibernate option etc.
- Added double click icon event handler
- Upgraded the Visual Studio Project to Visual Studio 2008.
On the downside because of the the user definable config the size just went up 3k (10%), not that 32K vs 29.5K is really going to break the bank!
Usual places for the C# source code or just the download
Finally.... this is what is taking up my project time.....
Labels:
1.4.2,
aerofoil,
gesture magic,
save,
source code,
vista,
windows,
youtube
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